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Pui Chung Wong (Tony)

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School of Creative Media, City University of Hong Kong

Pui Chung Wong is a researcher interested in Human-Computer Interaction (HCI) and novel input method. He completed his P.HD. in Creative Media, advised by Prof. Hongbo Fu and Dr. Kening Zhu at School of Creative Media, City University of Hong Kong. His work focuses on different topics in HCI, designing, building, and evaluating novel input and interaction for wearables and mobile devices. Through studying the human factor, he tries to provide solutions to problems in the interaction of wearable devices and get a better understanding of the limitations between humans and computers. Specifically, he investigated input on the human hand for wearable devices to enable eyes-free input beyond the touch screen. He believes that finding the boundaries of different interaction methods could improve daily living with more natural interaction.

Interests

  • Human Computer interaction
  • Wearables
  • Mobile Applications
  • Gesture Input

Education

  • PhD in Creative Media

    City University of Hong Kong

  • BSc in Creative Media

    City University of Hong Kong

Publications

Pui Chung Wong (Tony), Kening Zhu, Xing-Dong Yang, Hongbo Fu (2020). Exploring Eyes-Free Bezel-Initiated Swipe on Round Smartwatches. Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems.

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Zheer Xu, Pui Chung Wong (Tony), Jun Gong, Te-Yen Wu, Aditya Shekhar Nittala, Xiaojun Bi, J├╝rgen Steimle, Hongbo Fu, Kening Zhu, Xing-Dong Yang (2019). TipText: Eyes-Free Text Entry on a Fingertip Keyboard. Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology.

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Pui Chung Wong (Tony), Kening Zhu, Hongbo Fu (2018). FingerT9: Leveraging Thumb-to-Finger Interaction for Same-Side-Hand Text Entry on Smartwatches. Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems.

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Pui Chung Wong (Tony), Hongbo Fu, Kening Zhu (2016). Back-Mirror: Back-of-Device One-Handed Interaction on Smartphones. SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications.

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