Since 15 March 2021, this page is not updated anymore and serves purely as an archive of previous activities. The webpage of Christian Sandor’s new team is now located at: https://ar-lab.org.

Alvaro Casinelli’s new team webpage will be announced soon. In the meantime, you can find out more about his work at https://www.alvarocassinelli.com.

Gudrun Klinker

Publications

Ulrich Eck, Frieder Pankratz, Christian Sandor, Gudrun Klinker, Hamid Laga (2014). Comprehensive Workspace Calibration for Visuo-Haptic Augmented Reality. in Proceedings of the 13th IEEE International Symposium on Mixed and Augmented Reality.

PDF

Ulrich Eck, Frieder Pankratz, Christian Sandor, Gudrun Klinker, Hamid Laga (2014). [DEMO] Comprehensive Workspace Calibration for Visuo-Haptic Augmented Reality. Demo at ISMAR’14: the 13th IEEE International Symposium on Mixed and Augmented Reality.

PDF

Patrick Maier, Arindam Dey, Christian A. L. Waechter, Christian Sandor, Marcus Tonnis, Gudrun Klinker (2011). An Empiric Evaluation of Confirmation Methods for Optical See-Through Head-Mounted Display Calibration. Proceedings of IEEE International Symposium on Mixed and Augmented Reality.

PDF

Christian Sandor, Gudrun Klinker (2006). Lessons Learned in Designing Ubiquitous Augmented Reality User Interfaces. Emerging Technologies of Augmented Reality: Interfaces & Design.

PDF

Otmar Hilliges, Christian Sandor, Gudrun Klinker (2006). Interactive prototyping for ubiquitous augmented reality user interfaces. IUI ‘06: Proceedings of the 11th international conference on Intelligent user interfaces.

PDF DOI

Marcus Tonnis, Christian Sandor, Christian Lange, Heiner Bubb, Gudrun Klinker (2005). Experimental Evaluation of an Augmented Reality Visualization for Directing a Car Driver's Attention. ISMAR ‘05: Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality.

PDF DOI

Pierre Georgel, Christian Sandor, Miriah Meyer, Ross Whitaker, Gudrun Klinker (2005). A Novel Approach to Automatic Layout for User Interface Elements in Augmented Reality. Demo at International Symposium on Mixed and Augmented Reality (ISMAR) 2005, Vienna, Austria, Oct 5-8, 2005.

PDF

Christian Kulas, Christian Sandor, Gudrun Klinker (2004). Towards a Development Methodology for Augmented Reality User Interfaces. Proceedings of the International Workshop exploring the Design and Engineering of Mixed Reality Systems - MIXER 2004, Funchal, Madeira, CEUR Workshop Proceedings.

PDF

Vinko Novak, Christian Sandor, Gudrun Klinker (2004). An AR Workbench for Experimenting with Attentive User Interfaces. ISMAR ‘04: Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality.

PDF DOI

Otmar Hilliges, Christian Sandor, Gudrun Klinker (2004). A Lightweight Approach for Experimenting with Tangible Interaction Metaphors. Proceedings of the International Workshop on Multi-user and Ubiquitous User Interfaces (MU3I).

PDF

Asa MacWilliams, Christian Sandor, Martin Wagner, Martin Bauer, Gudrun Klinker, Bernd Bruegge (2003). Herding Sheep: Live System Development for Distributed Augmented Reality. Proceedings of the International Symposium on Mixed and Augmented Reality (ISMAR).

PDF

Christian Sandor, Martin Wagner, Asa MacWilliams, Martin Bauer, Gudrun Klinker (2002). SHEEP: The Shared Environment Entertainment Pasture. Demo at International Symposium on Mixed and Augmented Reality.

PDF