Since 15 March 2021, this page is not updated anymore and serves purely as an archive of previous activities. The webpage of Christian Sandor’s new team is now located at: here.

Alvaro Casinelli’s new team webpage will be announced soon. In the meantime, you can find out more about his work at https://www.alvarocassinelli.com.

Gudrun Klinker

Publications

Ulrich Eck, Frieder Pankratz, Christian Sandor, Gudrun Klinker, Hamid Laga (2014). Comprehensive Workspace Calibration for Visuo-Haptic Augmented Reality. in Proceedings of the 13th IEEE International Symposium on Mixed and Augmented Reality.

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Ulrich Eck, Frieder Pankratz, Christian Sandor, Gudrun Klinker, Hamid Laga (2014). [DEMO] Comprehensive Workspace Calibration for Visuo-Haptic Augmented Reality. Demo at ISMAR’14: the 13th IEEE International Symposium on Mixed and Augmented Reality.

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Patrick Maier, Arindam Dey, Christian A. L. Waechter, Christian Sandor, Marcus Tonnis, Gudrun Klinker (2011). An Empiric Evaluation of Confirmation Methods for Optical See-Through Head-Mounted Display Calibration. Proceedings of IEEE International Symposium on Mixed and Augmented Reality.

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Christian Sandor, Gudrun Klinker (2006). Lessons Learned in Designing Ubiquitous Augmented Reality User Interfaces. Emerging Technologies of Augmented Reality: Interfaces & Design.

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Otmar Hilliges, Christian Sandor, Gudrun Klinker (2006). Interactive prototyping for ubiquitous augmented reality user interfaces. IUI ‘06: Proceedings of the 11th international conference on Intelligent user interfaces.

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Marcus Tonnis, Christian Sandor, Christian Lange, Heiner Bubb, Gudrun Klinker (2005). Experimental Evaluation of an Augmented Reality Visualization for Directing a Car Driver's Attention. ISMAR ‘05: Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality.

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Pierre Georgel, Christian Sandor, Miriah Meyer, Ross Whitaker, Gudrun Klinker (2005). A Novel Approach to Automatic Layout for User Interface Elements in Augmented Reality. Demo at International Symposium on Mixed and Augmented Reality (ISMAR) 2005, Vienna, Austria, Oct 5-8, 2005.

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Christian Kulas, Christian Sandor, Gudrun Klinker (2004). Towards a Development Methodology for Augmented Reality User Interfaces. Proceedings of the International Workshop exploring the Design and Engineering of Mixed Reality Systems - MIXER 2004, Funchal, Madeira, CEUR Workshop Proceedings.

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Vinko Novak, Christian Sandor, Gudrun Klinker (2004). An AR Workbench for Experimenting with Attentive User Interfaces. ISMAR ‘04: Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality.

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Otmar Hilliges, Christian Sandor, Gudrun Klinker (2004). A Lightweight Approach for Experimenting with Tangible Interaction Metaphors. Proceedings of the International Workshop on Multi-user and Ubiquitous User Interfaces (MU3I).

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Asa MacWilliams, Christian Sandor, Martin Wagner, Martin Bauer, Gudrun Klinker, Bernd Bruegge (2003). Herding Sheep: Live System Development for Distributed Augmented Reality. Proceedings of the International Symposium on Mixed and Augmented Reality (ISMAR).

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Christian Sandor, Martin Wagner, Asa MacWilliams, Martin Bauer, Gudrun Klinker (2002). SHEEP: The Shared Environment Entertainment Pasture. Demo at International Symposium on Mixed and Augmented Reality.

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